This is my error: When I try to import a Blender object that I've modeled and textured, all the textures turn black. But heres the weird thing-When I just use the default blender material maker -- the textures show up fine. When I UV map all the textures just come out white, and they dont even apply right. Help? D:
Example
of the blender textured object(texture is just a random photo):
![alt text][1]
In Unity
the object is just a black texture: ![alt text][2]
[1]: /storage/temp/20553-screen+shot+2014-01-11+at+10.56.17+pm.png
[2]: /storage/temp/20554-screen+shot+2014-01-11+at+10.58.21+pm.png
I export in .blend and .fbx, but neither worked.
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